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  • On Evil West, I contributed as Senior Game Designer, focusing on player progression, economy balance, and skills upgrades integration. I helped shape skill trees, upgrade systems, and lore pick ups to enhance replayability and immersion.

Responsibilities:

  • Designed and balanced resources, economy, and weapon upgrades.

  • Created skill tree progression and collectible lore systems.

  • Tested and refined abilities for gameplay feel and combat flow.

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